Email: kimberly(at)artofkim(dot)com

To learn and work with a collaborative team of talented and innovative creatives in the 
entertainment industry. 
Design: Versatile skills in concept and environment design, layouts, character design and
Team: Assets include taking initiative, communication, fast learning, minimal supervision, 
organization and time management
Tool set: Photoshop, Sketchbook Pro, Flash, Autodesk Maya, After Effects, Premiere Pro, 
Audition, and Microsoft Office (Word, Excel, Publisher, and Power Point) 
June 2013 – July 2015 - Mercury Filmworks
Projects: Wander over Yonder, Penn Zero, Atomic Puppet and Fangbone;

Background Revisionist – June 2013 to August 2014
 Painted, reviewed and revised backgrounds to ensure they were up to client’s standards 
and flowed seamlessly from scene to scene 

Background Production Supervisor – September 2014 to Present 
All of the above duties as BG Revisionist as well as:
• Managed crew of 12  freelance painters and in-house revisionists; assigned and invoiced 
new work daily/weekly depending on workload 
 Promptly answered questions, resolved issues and complex scenes within the team and 
other departments pertaining to BG
 Painted textures for 3D elements and colour keys for production

May 2012 - August 2012 - Digital Extremes 
Projects: Warframe, Halo Multiplayer Crimson Pack and Star Trek 
Intern Concept Artist 
• Designed characters, environments, props and interiors according to descriptions, loose 
story plots and ideas generated in meetings

May 2013 – Present - Freelance Artist 
 Created character and environment concepts for several indie games as well as 
production art for animation 
2009-2013 - Sheridan College - Bachelor of Applied Arts - Animation 

References available upon request   
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